Asterism Grove Pack Summary
West of the Bonesplinter Ravine and east of Black Morass lies a surprising paradise; Hideaway Strath. A small valley divided by a river and partially sheltered by forest, the territory is akin to an oasis in the difficult terrain that makes up the Hinterlands. However, as much as it protects and provides for its inhabitants, the strath can easily become a prison. Except for a narrow entry to the north, the valley is blocked by mountains and unforgiving earth on all sides.



Joining Process
Please start a thread using the joining post icon. Remember, there's only one way into Hideaway Strath (a narrow entryway to the north).

Trespassing Policy
Trespassers get one verbal warning to leave immediately, and if they refuse, they will be attacked. If your character is attacked, they must sustain an injury beyond scrapes and bruises.

10 Members
Founded on July 07, 2019
Managed by Phox, Towhee
Important Threads
  Hideaway Strath BWP: time makes you bolder
Last Post: Ruenna
Normal Threads
Last Post: Towhee
  Hideaway Strath She lives in red light.
Last Post: Towhee
  Hideaway Strath All this music must fade.
Last Post: Elfie
  Hideaway Strath To the bone.
Last Post: Wraen
Last Post: Effie
Last Post: Ruenna
  Hideaway Strath Moon, guide me
Last Post: Figment
Last Post: Sundance
  Hideaway Strath Knight of the seven kingdoms
Last Post: Phox
  Hideaway Strath tacoma
Last Post: Figment
  Hideaway Strath highwaymen
Last Post: Dorea