a tiny woman's grief - Printable Version +- Wolf RPG (https://wolf-rpg.com) +-- Forum: In Character: Roleplaying (https://wolf-rpg.com/forumdisplay.php?fid=5) +--- Forum: Archives (https://wolf-rpg.com/forumdisplay.php?fid=11) +--- Thread: a tiny woman's grief (/showthread.php?tid=20756) |
a tiny woman's grief - Bhediya - February 27, 2017 [table] [tr][td]Strength[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr] [tr][td]Dexterity[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr] [tr][td]Constitution[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr] [tr][td]Intelligence[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr] [tr][td]Wisdom[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr] [tr][td]Charisma[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr] [/table] Caregiver Wolves who possess a great deal of empathy, a drive to help others and an affinity for nurturing tend to make excellent Caregivers. Caregivers are wolves who, in one way or another, take care of their pack mates. Whether it be by tending wounds and aiding the ill, looking after the pack's youngest and oldest members, lending a shoulder for a wounded companion to lean on or aiding pregnant females in the pack, Caregivers are the heart of the pack. 1. 2. 3. 4. 5. Midwife Major focus is on fertility, tending to pregnant mothers and providing neonatal care. Sitter Major focus is on taking care of and teaching puppies and looking after the elderly. Hunter They say all wolves can hunt, but only the keenest of sight and keenest of smell can call themselves experts. These wolves have a quick mind and quicker reflexes and are capable of tracking and hunting a wide variety of prey, from tiny voles to towering moose. Hunters can sense even the tiniest of movements and it's said that their focus in unbreakable. By padding the pack's caches and feeding its members, Hunters are the pack's jaws and lifeblood. 1. 2. 3. 4. 5. Tracker Major focus is on following herd patterns and movements; monitoring birth and death rates; observing general animal behavior and life cycles; as well as keeping track of caches and their contents. Writing 100 posts 500 posts 1,000 posts 2,500 posts 5,000 posts 10,000 posts 10 finished threads 50 finished threads 100 finished threads 250 finished threads 500 finished threads 1,000 finished threads 10 posts by you in the same thread thread that is finished 6 months after it started conclude all threads before going inactive (no danglers) Everyday bodily functions (poo, pee, vomit, slobber, etc.) talk about the weather play a game and win play a game and lose gossip about a character not in the thread Social meet 5 pack-mates meet 10 lone wolves meet 25 different wolves recruit a lone wolf (not on the borders) have 5 threads with the same wolf meet 5 wild fauna Longevity stay in the same pack for 6 months (relocation counts as same pack) lead the same pack for 6 months stay a subordinate for 6 months stay in the same pack for 2 months after a leadership overhaul (current leaders ousted, new ones promoted) Status earn two trades earn three specialties become a leader leave a pack to start a new one usurp a pack get ICly demoted (not by the checker) get exiled or kicked out Love have a crush break up with a mate go back to an ex have a one night stand have three different lovers (extra credit: concurrently) Family become mates do the deed have a litter have a bastard litter both child and grandchild were born and played in-game have two consecutive litters with the same co-parent have two litters with different co-parents be a parent in a multi-paternal litter (two or more fathers) Whump break a bone bedridden for a week get sick fall off a cliff get attacked and injured by a non-wolf creature lose a fight lose a vital sense/ability (vision, smell, speech, or hearing) questionable/open-ended disappearance the ultimate whump (death) Boardwide plots have five threads relating to a single BWP have ten threads relating to a single BWP participate in two different BWPs participate in five different BWPs Easthollow i know i'm small, ain't much to be done about it - joins easthollow. let nothing go to waste - is assigned a den and flirts with grayday. they're dying, boss. all of 'em. - discusses hunting with mara susi. we gotta share this place, alright? - meets selkie. you remind me of my own, you know? - meets some of easthollow's pups. it's a nice place you've got here - meets steady and is interrogated about past life. stranger, stranger, where have you been? - is interrogated about past life by grayday. if i told you this was only going to hurt - meets calloon. never been the type to try and grab the spotlight - meets phiipa. don't wanna call you in the nighttime - bonds with krypton. basking in the sun - talks about hunting with valette. buddy's back! - has a slight faux pas with grayday. ponderful thoughts - tries to comfort a conflicted nikai. how do ya do? - bonds with phiipa and collects herbs. children, children galore! - bonds with sunny. let's try again; you be the lead - gets hot and heavy with grayday, ends in some serious butthurt on both ends. i got strippers in my life but they virgins to me - goes hunting with grayday immediately after the butthurt. got off on the wrong foot - tries meeting with steady again but on better terms. what else does this land hold? - leaves easthollow. |