June 01, 2017, 04:23 PM
Kieran had been napping when the call reached his ears. Standing and stretching (accompanied by a large yawn), the boy began to make his way to the source of the sound. It did not take long for him to get there, and when he did, Kieran wagged his tail and sat nearby. "Hullo!" He greeted, smiling. His nap, it seemed, had renewed his energy and improved his mood - even so, he was never really down. Or, he hadn't been lately. He was just... happy.
The young hunter looked up at the leader, perking his ears to listen to what he might have to say, while shooting a glance around to see if the others were arriving yet.
The young hunter looked up at the leader, perking his ears to listen to what he might have to say, while shooting a glance around to see if the others were arriving yet.
English * French
« Next Oldest | Next Newest »
Messages In This Thread
if you can't be good, be gone - by Grayday Sr. - June 01, 2017, 01:36 PM
RE: if you can't be good, be gone - by Kieran Adrien - June 01, 2017, 04:23 PM
RE: if you can't be good, be gone - by Bhediya - June 01, 2017, 08:24 PM
RE: if you can't be good, be gone - by Síff - June 02, 2017, 10:55 AM
RE: if you can't be good, be gone - by Sunspot of Round Valley - June 02, 2017, 01:07 PM
RE: if you can't be good, be gone - by Sylvas Streiter - June 02, 2017, 05:36 PM
RE: if you can't be good, be gone - by Dawn - June 06, 2017, 06:06 PM
RE: if you can't be good, be gone - by Heartha - June 18, 2017, 10:13 PM
RE: if you can't be good, be gone - by Grayday Sr. - June 18, 2017, 10:32 PM
RE: if you can't be good, be gone - by Kieran Adrien - June 27, 2017, 02:11 PM
RE: if you can't be good, be gone - by Dawn - June 27, 2017, 05:11 PM
RE: if you can't be good, be gone - by Heartha - June 29, 2017, 11:53 PM
RE: if you can't be good, be gone - by Bhediya - July 02, 2017, 11:43 PM
RE: if you can't be good, be gone - by Kieran Adrien - July 11, 2017, 11:22 AM
RE: if you can't be good, be gone - by Grayday Sr. - July 28, 2017, 10:00 PM