February 17, 2016, 03:04 PM
*sage nod* O I C. Yeah, I didn't consider the difficulty level of each trade for my idea -- I think I just naturally assumed that some things were just harder to do in terms of realism. Becoming a Naturalist should be harder to achieve than Hunter. But then that doesn't make it fair for everyone, so the way you guys put it makes more sense than me. I was just kinda lookin' around at some of these characters with 1,000 posts give or take and wondering why only two skills were allowed when in all that time if the character had wanted to master more trades in all that time, then they could have. I'm not very (overly) ambitious myself, but I see now the benefit of ease when restricting it to two. I was taking it away from the basics, ee .>.
SKILL TRADING HELPS YES -- but if you want to change back to a previously earned trade, do you need to re-earn it?
SKILL TRADING HELPS YES -- but if you want to change back to a previously earned trade, do you need to re-earn it?
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Messages In This Thread
Why are there trade limitations? - by Diane - February 17, 2016, 11:25 AM
RE: Trade limitations - by Farstep - February 17, 2016, 11:29 AM
RE: Trade limitations - by Diane - February 17, 2016, 11:44 AM
RE: Trade limitations - by Dante RIP - February 17, 2016, 12:38 PM
RE: Trade limitations - by Taggarik - February 17, 2016, 01:56 PM
RE: Trade limitations - by Diane - February 17, 2016, 03:04 PM
RE: Trade limitations - by Wildfire - February 22, 2016, 10:45 AM