Halp- Questions About Character Design
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I denied it last night once, because we've denied markings that were identical to symbols in the past. When I denied it there was no mention of the reference being inaccurate. Two exact Rorschach inkblot markings didn't seem like it fit in with our Realism Guidelines on markings: https://wolf-rpg.com/showthread.php?tid=16171

Guidebook Wrote:Character Designs
WOLF has a semi-realism policy that extends to character creation, in that players are free to design wolves with unusual markings or patterns, but all wolves must have realistic coloring.

Wolves can come in any shade of black, grey, white, tan, or brown -- and any agouti derivative of these colors. Depending on subspecies, some wolves can come in shades of russet brown or orange-tan. Iberian wolves, ethiopian wolves, and mexican wolves all demonstrate higher saturation of "rust", while arctic wolves, tundra wolves, and other subspecies tend to typically come in whites, greys, and agouti.

Patterning and markings can vary by subspecies, but please keep it realistic! Piebald markings, tri-color, dilutes, merles, and brindle are all unlikely to occur in purebred wolves and should only be used in wolves with direct dog ancestry.

Players are free to select any eye color.

Unrealistic Designs
Wolves cannot be blue, purple, red, green or any other color that is not explicitly mentioned above. Included in the non-permissible category are stripes and markings resembling stripes. Wolves may not have accessories unless they have a compelling backstory, and these accessories must be limited to realistic means such as: collars, tracking collars, harnesses, or tags.


Do players feel the reference fits in with the above requirements on our designs? Sometimes there is a degree of subjectivity when it comes to weighing designs and whether they meet WOLF's criteria on designs. We have denied markings in the past that were markings of symbols (triskelion, celtic symbols, etc) so I was trying to keep it consistent. This is a rule where it's hard to draw a hard and fast line, but I think smudges on the face are perfectly fine where exact inkblots toe the line too much. It gets confusing when the description doesn't match the reference and vice versa because many players will reference both. I don't have an issue with the said design as smudges/blots, if the rest of the CM is on board and the disclaimer is somewhere obvious as long as the reference is used (which defeats the point of a reference, I guess, since they're meant to be accurate 'reference sheets' for the character). Thoughts?
when you come down to take me home
send my soul away
Messages In This Thread
Halp- Questions About Character Design - by Evien - October 07, 2020, 10:02 PM
RE: Halp - by Titmouse (Ghost) - October 07, 2020, 10:34 PM
RE: Halp - by Derg - October 08, 2020, 04:38 PM
RE: Halp - by Arcturus - October 08, 2020, 05:24 PM
RE: Halp - by Lilitu - October 08, 2020, 06:34 PM
RE: Halp - by Ira - October 08, 2020, 08:55 PM
RE: Halp - by Osiris’s Ghost - October 08, 2020, 09:23 PM
RE: Halp - by Evien - October 08, 2020, 10:02 PM
RE: Halp - by Arcturus - October 10, 2020, 06:05 PM
RE: Halp - by Lilitu - October 09, 2020, 01:51 AM